![]() Along with the Clones state, they determine the speed at which the skill accrues skill points. These primary and secondary attributes that affect a skills training are listed within the information window of each skill. The speed at which a skill accrues skill points while it is training is determined by two out of the 5 attributes of the character. To cover offline times, up to 50 skills may be queued up into the training queue. The Skill training itself happens in real time, independently of the player being logged into the game. Most Skill books are available on the market, albeit some advanced skills may only be offered by certain factions and as such might not be readily available everywhere. Alternatively, the skill book may be dragged directly into the training queue. ![]() The colors and shape of the squares in windows displaying skills are an indicator to the status of the skill and the respective skill level:īefore a skill can be trained it needs to be injected to the characters skill list by right clicking the respective skill book and selecting the 'Inject Skill' option. These requirements will be listed within the Skill Requirements tab of the item’s information window. ![]() Most items such as ships, modules, ammunition and even Skills will require some skills to be trained to a certain level before they can be used. ![]()
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